Homebrew really is everything Fink and MacPorts wish they could be. It works well, it’s easy to modify, and, for the most part, it fits right into your workflow without any changes. Using programs installed by Homebrew doesn’t require you to change your
$PATH since /usr/local/bin is already included and most libraries are also available immediately in /usr/local/lib.
Unfortunately, there are a few gotchas hidden in this fantastic tool. My current project with RPG uses GCC 4.7 to build C++ on OSX. Installing it was, of course, a cinch with Homebrew and I could use it immediately without any other system changes. I had no problems for about two weeks until suddenly Google Protocol Buffers started to fail calling
Here’s the error message:
SlamMapTest(98263) malloc: *** error for object 0x104ce8820: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug
This was baffling and to summarize a few hours of searches, I finally tracked it down to being related to this recent change to Apple’s libstdc++. What was sadly occuring here is that while GCC 4.7 was linked into /usr/local/bin none of its corresponding system libraries were linked or copied into /usr/local/lib. This meant that I was compiling my software using GCC 4.7, but linking against Apple’s libstdc++.dylib. This resulted in the confusing mismatch in dynamic string usage.
EDIT: It turns out the actual fix is to rebuild GCC and pass
./configure. This links your executables to the correct libstdc++.dylib and makes the interoperable with the system libraries. Use
brew edit gcc47 to edit the Homebrew formula to add this configure option.